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1 – 10 of over 21000Discusses the 6th ITCRR, its breadth of textile and clothing research activity, plus the encouragement given to workers in this field and its related areas. States that, within…
Abstract
Discusses the 6th ITCRR, its breadth of textile and clothing research activity, plus the encouragement given to workers in this field and its related areas. States that, within the newer research areas under the microscope of the community involved, technical textiles focuses on new, ‘smart’ garments and the initiatives in this field in both the UK and the international community at large. Covers this subject at length.
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We propose a three‐dimensional (3D) geometrical modelling algorithm based on the mapping of 2D objects on a 3D model. Our methodology can be applied to the automatic modelling of…
Abstract
We propose a three‐dimensional (3D) geometrical modelling algorithm based on the mapping of 2D objects on a 3D model. Our methodology can be applied to the automatic modelling of many “secondary” garment parts like collars, waist bands, pockets, etc. The results obtained are accurate in relation to the original flat patterns. Our approach is oriented towards the automation of the process of 3D garment modelling from flat patterns. An underlying constraint behind our approach consists in minimizing user intervention in the modelling process. Our method leads to an intuitive interface for novice users.
Looks at the eighth published year of the ITCRR and the research, from far and near, involved in this. Muses on the fact that, though all the usual processes are to the fore, the…
Abstract
Looks at the eighth published year of the ITCRR and the research, from far and near, involved in this. Muses on the fact that, though all the usual processes are to the fore, the downside part of the industry is garment making which is the least developed side. Posits that the manufacture of clothing needs to become more technologically advanced as does retailing. Closes by emphasising support for the community in all its efforts.
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B.K. Hinds, J. McCartney, C. Hadden and J. Diamond
The quality of graphics on modern workstations has improved to the stage where photographic image standards are possible. The difficulty now is that to use such equipment…
Abstract
The quality of graphics on modern workstations has improved to the stage where photographic image standards are possible. The difficulty now is that to use such equipment effectively, a designer has to create a complex image without the burden of excessive data input. Describes a system which meets this challenge by allowing the designer to enter and modify the complex edges and surfaces comprising the garment. Advantage is taken of the closed nature of the design problem whereby design takes place with respect to an underlying body form. The form is first represented as a shaded image. The designer can then move around the body form inserting style lines where desired, while making a visual assessment of shape and position. Further software tools allow the lines to be edited and the interpolating surfaces between the lines to be added. As the entities created are specified mathematically in 3D space, the required pattern shapes can be derived. To add visual realism to the images, fabric textures can be rendered onto the garment pieces while rotate and zoom facilities allow viewing from any angle and relative distance.
Vajiha Mozafary and Pedram Payvandy
The purpose of this paper is to conduct a survey on research in fabric and cloth simulation using mass spring model. Also in this paper some of the common methods in process of…
Abstract
Purpose
The purpose of this paper is to conduct a survey on research in fabric and cloth simulation using mass spring model. Also in this paper some of the common methods in process of fabric simulation in mass spring model are discussed and compared.
Design/methodology/approach
This paper reviews and compares presented mesh types in mass spring model, forces applied on model, super elastic effect and ways to settle the super elasticity problem, numerical integration methods for solving equations, collision detection and its response. Some of common methods in fabric simulation are compared to each other. And by using examples of fabric simulation, advantages and limitations of each technique are mentioned.
Findings
Mass spring method is a fast and flexible technique with high ability to simulate fabric behavior in real time with different environmental conditions. Mass spring model has more accuracy than geometrical models and also it is faster than other physical modeling.
Originality/value
In the edge of digital, fabric simulation technology has been considered into many fields. 3D fabric simulation is complex and its implementation requires knowledge in different fields such as textile engineering, computer engineering and mechanical engineering. Several methods have been presented for fabric simulation such as physical and geometrical models. Mass spring model, the typical physically based method, is one of the methods for fabric simulation which widely considered by researchers.
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D.X. Gong, B.K. Hinds and J. McCartney
The requirements in CAD modelling of garments are first considered and alternative user interfaces are considered. Features which occur in block patterns and for which accurate…
Abstract
The requirements in CAD modelling of garments are first considered and alternative user interfaces are considered. Features which occur in block patterns and for which accurate simulation is required are identified. An energy based modeller, developed for drape simulation, is introduced and applied to model garment constructional details in fabric test specimens of variable stiffness. The modeller is further applied to garment pieces in contact with a mannequin to compare drape with and without constructional features.
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Velina Kazandzhieva and Hristina Filipova
Purpose: The goal of the chapter is to define customer attitudes towards robots in travel, tourism and hospitality (TTH) and to analyse their most significant characteristics…
Abstract
Purpose: The goal of the chapter is to define customer attitudes towards robots in travel, tourism and hospitality (TTH) and to analyse their most significant characteristics.
Design/methodology/approach: The book chapter develops a conceptual framework of attitudes towards robots in travel, tourism and hospitality, based on critical analysis of relevant publications.
Findings: The chapter provides a definition and discussion of the characteristics of customer attitudes towards robots in TTH. It elaborates the structural elements of attitudes towards robots, and the links and interactions between the elements.
Research limitations: Research limitations stem from the small number of studies on customer attitudes towards robots in TTH.
Practical implications: The theoretical analysis can be used as a starting point for empirical studies of customer attitudes towards robots in travel, tourism and hospitality.
Social implication: Combined services, based on human employee-service robot collaboration, are the optimal decision for forming favourable customer attitudes towards robotisation and automation in tourism and hospitality. In that way clients’ needs of high technological convenience, interpersonal communication and socialisation are met simultaneously.
Originality/value: This research is among the few publications that study customer attitudes towards robots in travel, tourism and hospitality. The authors develop a matrix of users’ attitudes and behaviours when using robots in travel, tourism and hospitality.
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Hu Zhou, Bin Yu, Ning Li, Jie Zhou, Xiaoyang Luo, Jialin Tang and Xianzhi Qin
This paper aims to provide a new drilling entry board for printed circuit board (PCB) process, superior in heat dissipation, lubrication, water solubility and hole location…
Abstract
Purpose
This paper aims to provide a new drilling entry board for printed circuit board (PCB) process, superior in heat dissipation, lubrication, water solubility and hole location accuracy, achieving an excellent drilling process.
Design/methodology/approach
Using a mixture of polyethylene glycol (PEG) and water-soluble adhesives as hydrosoluble, endothermic and lubricant resins and aluminum foils as baseplates, a series of coated and aluminous entry boards (CABs) for PCB drilling was successfully prepared. The surface appearance of the entry boards was observed clearly by scanning electron microscopy (SEM). The endothermic and lubricant effects of the resins applied on the CABs was characterized by differential scanning calorimetry (DSC) and their water solubility was tested in the normal-temperature water (25°C). Moreover, the CABs’ good drilling properties were tested when they were used for PCB drilling.
Findings
The SEM analysis showed that the surfaces of the resin layers coated on the CABs whose coating thicknesses were less than 80 μm were smoother and flatter, which could improve hole location accuracy and reduce drill breakage ratio. By virtue of DSC, the endothermic and lubricant effects of the CABs were proven. The fusion of PEG in the resin layers could absorb the heat produced by drilling, restrain the temperature of the drill bit and hole rising and lubricate the drill bit efficiently when a hole was being drilled, which could achieve high-quality holes with good production efficiency. The water-soluble test showed that the prepared CABs had excellent water solubility at normal temperature, enabling the resin left on the hole walls and in the flute of the drill bit to be washed away easily and thereby improving the drilling efficiency and quality. The drilling tests showed that the increase in the thickness of the CABs’ coating could improve the hole location accuracy and alleviate the bit wear. In addition, the suitable coating thickness could ensure the firm adhering of the resin coating the aluminum foil, effectively avoid drill intertwist and prevent the resin debris from blocking the drilled holes on the surface of the entry board, which could hinder chip removal, resulting in poor hole wall quality and drill breakage.
Originality/value
This paper has a remarkably high industrial practicality in the PCB manufacture process.
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Xinrong Hu, Shuangshuang Li, Tao Peng, Shi Dong, Junjie Zhang, Changnian Chen, Zlli Zhang, Shuqin Cui, Ruhan He, Min Li and Junping Liu
Fabric has complicated anisotropic mechanical behavior because of the woven pattern and complex physical properties. However, most current fabric simulation models are not…
Abstract
Purpose
Fabric has complicated anisotropic mechanical behavior because of the woven pattern and complex physical properties. However, most current fabric simulation models are not satisfied because the models are usually geometrical models with stiffness parameters.
Design/methodology/approach
In this paper, the authors present a modeling technique to simulate fabric with Riemann manifold. The proposed nonlinear model is formed with ridge wave-curved surface based on the Riemann zero curvature, and the authors develop a solution to conserve the surface area. It decomposes the m × n matrix constituting the fabric into several batches and processes the fabric dots in batches. In this model, the distance between any two adjacent particles of the fabric's is assumed to be equal, and the area of the curved surface is always constant, and the inclination and decay of the ridge wave-curved surface are also considered.
Findings
As the result, the simulated shape is lifelike. In time cost performance, the model improves the efficiency of the fabric styling and meets the requirements of real-time simulation.
Originality/value
The proposed nonlinear model is formed with ridge wave-curved surface based on the Riemann zero curvature, and the authors develop a solution to conserve the surface area.
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